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Template

This is a Custom Theme

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Custom themes can have a 2D non moving image, or be animated by adding texture animations to the models, themes can be created easily using a template.


What you need

Template

We will be working with a template.

Apply the patch to a copy of your Men2.pack (and Men.pack if you are using the Dark Template) file (Patching) and come back here when you're done.


Launcher

Open the patched Men2.pack template with Switch Toolbox

  • Go to Common > Model > LoungueVR.szs > gsys.bfres > Textures.
  • Right click bg02 and select Replace.
  • Choose the image you want to use as background for the Menu.

    Recommended Image Resolution

    1280x720

  • When importing the image, import it in format T_BC1_SRGB.

  • Save.
Where is this image displayed?

This image will be displayed here.

image


Screen Transition

We are now going to change the image that's between the Wara Wara Plaza and the launcher.

  • Go back to the Models folder.
  • Go to FloatIcon00.szs > gsys.bfres > Textures.
  • Right click White_00 and select Replace.
  • Choose the image you want to use as background for the Menu.

    Recommended Image Resolution

    1280x720.

  • When importing the image, import it in format T_BC1_SRGB.

  • Save.
Where is this image displayed?

This image will be displayed here.

image


Floor

Now we need to change the texture of the floor.

There are two ways you can have the floor.

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  • Go back to the Models folder.
  • Go to LoungeFloor.szs > gsys.bfres > Textures.
  • Right click Floor_Alb and select Replace.
  • Choose the image you want to use as background for the Menu.

    Recommended Image Resolution

    1024x1024

  • Save.

image

  • Go back to the Models folder.
  • Go to LoungeFloor.szs > gsys.bfres > Models > LoungeFloor.
  • Download the following floor model.

Download Stretched Floor Model

  • Right Click Objects and select Import Static Object.
  • Import using the LoungeFloor.dae you just downloaded.
  • Click OK.

In Model Settings.

  • Uncheck Use Material.
  • Check Enable Vertex Colors.

Now go to the Inject Mode Tab.

  • Check Keep Original Skin Count.

Go back to the Model Settings tab and click Save.

  • Open the Objects folder.
  • Delete the floor__m_floor object.
  • Go back to Textures.
  • Right click Floor_Alb and select Replace.
  • Choose the image you want to use as background for the Menu.

When importing the image, import it in format T_BC1_SRGB

Recommended Image Resolution

2000x2000

  • Save.
Rotation

By default the image will be rotated, if you want to remove this rotation.

  • Open the Materials folder.
  • Select m_floor.
  • Go to the Parameters Tab.
  • Scroll down and click tex_mtx0.
  • Set Rotation: X to 0.
  • Click Ok.
  • Save.

Gradient

There's also the option to use a gradient to make the transition between the screens smoother.

Still in LoungeFloor.szs > gsys.bfres > Textures.

  • Right click Gradient and click Export.

You can edit the color of the gradient to your liking in the program of your choice, when you are done simply.

  • Right click Gradient, click Replace.

Select your new texture and make sure you import it in format TCS_R8_G8_B8_A8_SRGB.

How does the gradient look like?

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If you do not want to use a gradient

Right click the next button and click Save Link As... and download the Blank.png file.

Download blank texture

  • Right click Gradient , Click Replace and select the blank texture you just downloaded.
  • Import it in format TCS_R8_G8_B8_A8_SRGB.

The gradient should no longer be visible.

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Adding Animations

If you want to add animations to your theme follow

Animations

Success

Your Custom theme is now done.

For more advanced changes go to

Advanced